By-reference classes | Implementation (2/2)
Implementation techniques for making a class by-reference: DVR Data Value Reference and SEQ Single...
#5 By-reference classes | Implementation (1
Implementation techniques to make a class by-reference: variables, FGV Functional Global Variable...
#4 Classes | By-value VS by-reference
By-value and by-reference classes, their differences, pros and cons. The first ones follow the...
#3 – Interfaces | A real-world example
A real world example about the use of interfaces. The example includes design, UML diagrams, and...
#2 – Interfaces
An interface is an entity that describes a set of method signatures, whose implementations can be...
#1 – The SOLID principles
SOLID principles are 5 guidelines to follow when designing OOP software. They are best practices...
#0 – Hello world
Finally, here we are! After months of stacked thoughts and several (mental) parliamentary questions...
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